Save or copy

Output selected offers video MP4, GIF and still PNG for video sources. Audio sources offer MP3. Save opens a destination picker. Copy places the rendered file or image on the clipboard, ready for an app that accepts that type.

Range versus frame

Video, GIF and audio use the keep range with cut-outs applied. Still images use the current playhead frame. Review unsupported-effect messages before exporting, and allow the job to finish before closing Loaderly.

Validate the result

Check the saved file for image quality, audio, captions and tracked masks. The original file stays untouched. If an export fails, check Tools, write access and free disk space, then try a shorter range.

Choose the output for its destination

Video keeps the moving picture and its processed soundtrack. Audio exports sound without visualizer graphics. A still image captures one frame, while GIF is for a short animated image and does not carry audio.

To combine an audio recording with a visualizer, use Export video in the audio editor. Review the selected range before committing a save.

Save a file or copy a result

Save creates a file at the destination you choose. Copy prepares the selected result for the clipboard, but receiving apps differ in what they accept. If a chat or editor cannot paste a media result, save the file and attach it there.

Wait for completion before opening the output, and use a new filename when comparing two edits.